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 heterogeneous computing resource


HeterPS: Distributed Deep Learning With Reinforcement Learning Based Scheduling in Heterogeneous Environments

arXiv.org Artificial Intelligence

Deep neural networks (DNNs) exploit many layers and a large number of parameters to achieve excellent performance. The training process of DNN models generally handles large-scale input data with many sparse features, which incurs high Input/Output (IO) cost, while some layers are compute-intensive. The training process generally exploits distributed computing resources to reduce training time. In addition, heterogeneous computing resources, e.g., CPUs, GPUs of multiple types, are available for the distributed training process. Thus, the scheduling of multiple layers to diverse computing resources is critical for the training process. To efficiently train a DNN model using the heterogeneous computing resources, we propose a distributed framework, i.e., Paddle-Heterogeneous Parameter Server (Paddle-HeterPS), composed of a distributed architecture and a Reinforcement Learning (RL)-based scheduling method. The advantages of Paddle-HeterPS are three-fold compared with existing frameworks. First, Paddle-HeterPS enables efficient training process of diverse workloads with heterogeneous computing resources. Second, Paddle-HeterPS exploits an RL-based method to efficiently schedule the workload of each layer to appropriate computing resources to minimize the cost while satisfying throughput constraints. Third, Paddle-HeterPS manages data storage and data communication among distributed computing resources. We carry out extensive experiments to show that Paddle-HeterPS significantly outperforms state-of-the-art approaches in terms of throughput (14.5 times higher) and monetary cost (312.3% smaller). The codes of the framework are publicly available at: https://github.com/PaddlePaddle/Paddle.


Optimization of Heterogeneous Computing Resources for Robotic Mapping

AAAI Conferences

The efficient use of computing resources on a heterogeneous robotics platform, both in terms of run time performance and power usage, presents an interesting research problem, and is the focus of my research. It is envisaged that this will be achieved by both finding parallel approaches to algorithms commonly used in robotics, and investigating the use of a scheduler to efficiently allocate resources across a heterogeneous hardware platform. In particular, while there has been much research on using specialized hardware for image and video processing algorithms, work on areas specific to robotics, such as position tracking, mapping and sensor fusion, is not as common.